Talks
Invited Talks
Organised Workshops & Panels:
- 2022 - Digital Society @ Manchester Festival. Panel on Economic and political challenges within the Digital Games Industry. “The Artist and Automaton in Digital Game Production.” Manchester, UK. June 7.
- 2022 - Italian Sociological Association Conference, Cultural Processes and Institutions Section. Plenary. “Whiteness and Wellness in Social Media Disconnection.” Rome, Italy. May 27.
- 2022 - University of Antwerp Department of Communication Studies Spring Seminar Series. (w/ Jorge, A. and Karppi, T.) “Reckoning with Social Media.” Virtual Event. April 19.
- 2022 - University of Jyväskylä. “The Artist and Automaton in Digital Game Production.” Centre for Excellence in Game Culture Studies. Virtual Event. March 15.
- 2021 - Microsoft Research AI and Gaming Research Summit. "Automated Futurisms in Digital Game Production." 24 Feb. [Online]
- 2020 - The Future of Work in the Age of Automation and AI. "The Post-Work Productivity of Everyday Game Making." 15 May. [Online]
- 2020 - Tampere University Game Research Lab Spring Seminar on Immersive Experiences. Keynote & Discussant. 30th-31st Mar in Tampere, Finland. [Cancelled]
- 2018 - Science, Technology and Innovation Studies Seminar. "Data-Driven Dreaming and Biopolitical Immediacy." 29 Sept, University of Edinburgh.
Organised Workshops & Panels:
- 2022 - Association of Internet Researchers. (w/ Jim Malazita) Panel: "The Engine is the Message: Videogame Infrastructure and the Future of Digital Platforms." Dublin, Ireland. 2-5 November, 2022.
- 2022 - Foundation of Digital Games. Panel: "Ideologies of Scale in Procedural Content Generation." Virtual. 5-8 September, 2022.
- 2022 - Digital Games Research Organization. Workshops: “The Plumbing of the Metaverse.” (w/ Jim Malazita); "Politicizing Agency in Digital Play after Humanism." (w/ Paolo Ruffino) Krakow, Poland & Virtual: July 7, 2022.
- 2021 - Association of Internet Researchers Panel: "Networked Conspirituality in New Age Media." 2021. Virtual.
- 2020 - Association of Internet Researchers (w/ Airi Lampinen). Roundtable: "Post-Work Productivity: Meanings and Metrics of Productivity from Co-Working to On-Demand Labour". Oct 27, 2020. Virtual.
- 2019 - Digital Games Research Association Conference. Panel: "Production beyond the Studio: From Playbour to Gamework". 6-10 August 2019 in Kyoto, Japan.